Space Rogue Commodore 64

All Rights Reserved. Design by 80'S Top Games 80'S Top Games. What follows, then, is a list of the twenty most awesome games from the Commodore 64 era?maybe not the best games, or the most important?but these were the ones you traded on 5? Floppies with your friends after school.

.: December 18, 1990 (X68000),Mode(s)Space Rogue is a computer game released in 1989 by, makers of the hit series, for the. The series was later to,.The game was also released in the Japanese language for,.

Ultra Street Fighter IV Wiki Guide Table of Contents. Top Contributors: darryh, declimax, Samuel Claiborn + more. Last Edited: 2 Nov 2015 5:16 am. Edit (Classic). Characters

Commodore

The FM Towns version had its intro remade with slight animations and new illustrations, along with scrolling Japanese text. The FM Towns version also had exclusive CD quality background music.The game combined elements of both a and a, like the much later. It is notable for being the first game designed for Origin by, who went on to found Blue Sky Productions (later renamed ).Space Rogue can be considered as the spiritual predecessor to Origin's series.

The press release for Space Rogue stated that it is 'the first of its kind in science-fiction/3D space flight simulation. An ORIGIN Cinematic Experience™' Implying that Space Rogue was originally meant to be a series of its own ('Ultima in Space'), before later on Origin turned to the Wing Commander series instead. In 2016, reacquired the rights and re-released it on. Contents.Story The player takes on the role of a crew aboard the Princess Blue, who was sent by his captain to investigate a small derelict spacecraft, the Sunracer class. While he is on board the Jolly Roger, a group of aliens called the Manchis attack the Princess Blue using their Vulture class ships, destroying it.Left only with the Jolly Roger, little money, and no ties to anyone. The Player can now decide his fate from there.

He could engage in piracy, become an interstellar merchant, or become embroiled in the interplanetary politics.Gameplay The game is played switching back and forth between a traditional style (e.g. ) and a 3D space combat simulator (e.g. Visiting starships, space stations, outposts, planets, and so on.

The player is able to travel from one solar system to another using the ancient Malir Gates' wormhole, a form of 'Star Gate'. A of travelling through rings must be successfully completed first before the player can reach his intended system, a failed mini game will cause an aborted interstellar travel.During the 3D space flight part of the game, the game offers 3 points of view:, and cinematic.There is also an arcade game called 'Hive!' In the bars, that can be played by the player. The gameplay is a 2D top-down, with the player moving on foot, attacking the incoming Manchis.

The ship in the arcade game resembled the Sunracer class ship featured in the manual that came with the Space Rogue game. Drifter. After completing five levels, the player can win money which can then be spent in the rest of the Space Rogue game.Reviews The game was reviewed in 1990 in #153 by Hartley, Patricia, and Kirk Lesser in 'The Role of Computers' column. The reviewers gave the game 4​ 1⁄ 2 out of 5 stars.called Space Rogue 'an interesting blend of arcade action, role-playing interaction and economic strategy.'

Stated that 'the best of flight simulation and role-playing come together in Space Rogue. Believably and with style.' , Issue #58, 1990: 'I thought could never be beaten as the greatest ever space game, but after playing Space Rogue for hours on end I've changed my mind. This totally outclasses Elite and is the best Space Game for any machine!'

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