Torchlight Frontiers Forum

'Along with this name change comes a major shift in our design approach to Torchlight III', the developers say. 'Torchlight III will be released as a premium title. For one box-price, you will own the game and be able to play the way that you want, online or off.

This shift helps bring Torchlight back to its roots and makes it the true sequel to Torchlight I & II that it was always meant to be.' In outlining the major changes they're making to the game, the developers also touched upon the very beginning: players will start at the Imperial Outpost, which is under attack by goblins. They will follow the trail of nether corruption, travelling into lands ruled by the Hyvid. As with most upcoming games, they're refusing to share all details and are choosing to use the 'redacted' method: they 'finally reach the redacted Peaks and their cavernous underplaces ruled by the electrifying redacted'. The major changes seem to be:. Torchlight III will follow the same Act structure as earlier Torchlight titles. They've removed Horizontal progression and are 'returning their progression systems'.

The Torchlight MMO, Torchlight Frontiers, is being developed. Not by Runic (RIP), but by Max Schaefer's new studio, Echtra. There's a few other ex-Runic folk there, and they have some former Blizzard North and Flagship people too, such as Tyler Thompson (lead designer for D2: LoD and lead developer on Hellgate: London). Torchlight Frontiers - Formerly the Torchlight MMO Discussion forum.

In addition, your guardians can choose freely to spend their talent points in any of the 3 specializations of their class, allowing for even more varied set-ups.The dungeon is filled with loot: epic armors, legendary weapons and mystical, magical items. So you have 12 base build-ups. Dungeon inc game guardians of the galaxy.

As a result of this, any and all levels, gear stats, and scaling specific to Frontier have been removed. Most zones will be private. If players want to play together, they can meet in public town levels to form parties for combat zones.

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You can choose between Online or Offline mode when creating a character. Lastly, and perhaps most notably, they've removed the in-game store which required real money. They say that they're almost ready for Beta testing, and will be continuing with Closed Alpha testing in the meantime. The next update for those testing the game will arrive this Wednesday, January 29th, at 10am PT.

The release date is still listed as 2020 for PC 'with a console release following shortly after'. They've also decided to have Steam as their PC distribution platform. Once the game's released, there'll be continuing content updates. We'll let you know when they nail down a more concrete release date — at the moment, it's still just 'shortly after' the PC release date, which is itself vaguely set for 2020.(Thanks, ).